Velma has lost her glasses again, she calls out for help as she stumbles around the dungeon looking for them. Suddenly, she finds them sitting on a chair, but as soon as she places them on her face she is startled – there is a werewolf right in front of her! She starts to call out for help, but suddently begins to feel strange. She can’t see with her glasses on and they are giving her a strange headache, she starts to panic but suddenly falls quiet. When she opens her eyes again, we see that she is completely zombified, with spirals in her mesmerized hollow gaze. Our villain takes this opportunity to enter the scene, snapping his fingers in front of her eyes to see that his evil plan has worked – his magic spell has turned her frames into an evil device for mental manipulation. Ready to see how deeply brainwashed she is, he tests it out with some basic commands such as touch your nose, and jump up and down on one foot.